アウラルと光の竜~Gathering Light~

[Requests Accepted] [みむいむ] アウラルと光の竜~Gathering Light~ [RJ01164533]

■Overview■ In that land, a certain legend has been passed down through generations. When the world was engulfed in darkness by the Demon King, a radiant dragon descended, clashed with the Demon King, and dispelled the darkness. A commonplace legend is recounted in this land. A thousand years after the battle, the "Light Dragon Festival" takes place. Hearing rumors of the festival, a peculiar monster arrives in the land. Unbeknownst to them, they will soon be drawn into a battle surrounding this legend. ----------------------- A deliberately wholesome, classic long RPG woven around non-human and monster girls, reminiscent of an erotic RPG! ■Game Features■ ■Classic Long RPG! Monster girls are lively and cheerful, sometimes bringing warmth. This is a classic story of saving the world, progressing through various locations. The amount of drama is kept to a minimum. The story is divided into chapters for a satisfying reading experience. Estimated playtime: Main story (about 25-35 hours) + post-clear (about 3-5 hours) ------------------------------------ ■Side View Combat A traditional turn-based battle system. SD characters move energetically and "in a good tempo"! With symbol encounters, the base hit rate and escape rate are both 100% (enemies with evasion skills are exceptions). It’s designed to be stress-free. ■Customization Elements - Acquire unique skills through a skill tree, with a rich equipment section for preferred strategies. - Create special weapons and powerful healing items with the smithing and synthesis function. - Dungeons contain fixed-content blue treasure chests and random red treasure chests. ■Numerous Convenient Features! - Super-fast event dialogue, text backlog. - Tutorial, character, and terminology dictionary. Monster and item encyclopedia. - Summary and next objective confirmation function. - Unlockable after clearing (battle record check, viewing some illustrations). - Warp to previously cleared dungeon locations, etc. - Option to select battle BGM for regular battles/strong enemies. ■Elimination of Irretrievable Collection Elements - Enemies in dungeons that cannot be revisited can be fought in a special map after clearing. - No unique equipment in treasure chests in dungeons that cannot be revisited, etc. ■Main Character Introduction■ Playable companions include 8 monster girls + 1 human! The combat team consists of 4 members, but flexible swapping with standby members is possible during battles. Each character learns various "racial skills" that utilize their respective abilities, allowing for lively battles. Additionally, many monster girls appear as sub-characters! Those who love kemono and non-human characters will surely enjoy it! ■Other Specifications and Special Notes■ ■Collection Elements / Battle Balance - A number of equipment suitable for a long story. There are over 500 types of weapons and armor in total. - Levels increase easily, and whether or not you engage in battles with weak enemies can significantly affect difficulty. - Dungeons may contain "strong enemy symbols" that are equal in strength to bosses (can check the status of subjugation at the guild). - For RPG veterans and challengers, it is balanced to allow for a "no kill play" of weak symbols in the main story. - In the EX dungeon after clearing, companions' levels increase rapidly, allowing for battles that differ from the main story. ■Others - This work is created with "RPG Maker MZ". Please check the operation in advance with the trial version.

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