被虐闘姫シスカ

[Requests Accepted] [一鉄工房] 被虐闘姫シスカ [RJ187872]

【Product Introduction】 ■ The current version of the product is Ver1.03. ■ The current version of the demo is Ver0.01. 1. First of all... This "Abused Battle Princess Sisca" is... (1) A game with violence and sexual depictions as the main theme. It is not suitable for those under 18 years old. (2) The development tool used is "RPG Maker VxAce." To play, you need to have "RPG Maker VxAce RTP" installed on your computer. (3) Please make sure to check the functionality with the demo version before purchasing. (4) If bug fixes are made after release, redistribution of the corrected version will only be conducted on the sales site. Therefore, we recommend registering as a member on the purchase site to be able to re-download. 2. Story Ordinary student Sisca is saved from a life-threatening crisis by the superheroine Naomi, who protects the Earth. Admiring Naomi, Sisca works hard to fulfill her dream of becoming one of her companions. However, on the day she successfully transforms for the first time, the most fearsome enemy from space attacks the Earth! 3. This is the kind of game it is. (1) It is a game designed to enjoy the heroine being beaten up during RPG-style battles. (2) The story is a short one. There is only one battle: the main heroine vs. the enemy heroine. (3) All elements of ryona (a genre focusing on the enjoyment of the heroine's suffering) and eroticism have been packed into this one battle. (4) While it is a game meant to enjoy defeat, a happy ending is possible depending on the player's actions. (5) If aiming for victory, players will need to solve puzzles and other mini-games. (The product version will include a solution guide, so you won't get stuck.) (6) The estimated playtime until victory is about 2 hours. (7) After clearing the game, enjoy the rich battle customization features in the gallery for a long time. 4. Game Features (1) All attacks from enemies include cut-ins that express damage to the heroine. (2) Enemy attacks mainly consist of striking types, with some restraint and slightly erotic elements. (3) Costume damage occurs as the heroine weakens. Of course, this is reflected in the cut-ins. (4) There are H-scenes after defeat. (5) In the gallery after the ending, you can enjoy customized battles. (6) There are various customization elements such as the activation of enemy techniques, attack patterns, and damage amounts. (7) This game is recommended for those who want to focus on ryona and how the heroine gets defeated. 5. About the Demo Version (1) The demo version has significantly different specifications from the product version, including how the game begins. (2) In the demo, you can choose from the following three options to play: - Story Part (Check the first half of the story) - Pseudo Battle with Enemies (Check the atmosphere of the battle) - Demo-exclusive Gallery (Check the gallery function) (3) Save data from the demo version cannot be transferred to the product version. (However, the product version has a feature to skip the demo's range.) (4) No solution guide or cheats are included. This game is a ryona game like this! The core content of the game is battle events against the enemy "Fenrir" that invades from space. The heroine will be mercilessly toyed with in the face of overwhelming power. All elements of ryona and eroticism have been packed into this one battle, with no unnecessary random battles. All enemy attacks will inevitably feature cut-ins like the sample on the left. The basic attack types are striking (punching and kicking). There are 17 types in total. In addition to single attacks, there are also continuous attacks with multiple cut-ins, allowing you to enjoy the heroine being "beaten up." Attacks are not limited to striking types; there are also five special techniques that involve the bodies of the enemy and heroine intertwining. Some of these even have a hint of eroticism... The immortal heroine Sisca will face a cruel fate where even death is not permitted. The battle, which is a form of execution, continues until her costume is tattered and her spirit is broken. Costume damage is reflected in all cut-ins. Basically, it's a game meant to enjoy defeat. But if you aim for victory... Before the final showdown, there is a longer adventure part. It includes the meeting of Sisca and the superheroine, her first transformation, and conversations with the people in the laboratory. Hints for victory are scattered throughout those conversations. By delving into the stories behind the characters, including the protagonist Sisca, pathways will open up. You can choose whether to head straight into battle to enjoy defeat or take a detour. The decision is up to the player. To get to the heart of the story, exploration and puzzle-solving elements will stand in the player's way. However, with each failure in solving puzzles, hints will increase, and a solution text is included. You won’t get stuck in progress. If you aim for victory but end up losing, you can return to a point in the game and start over. There are no game overs. At this point, there are hints for game strategies and a feature to skip previously cleared exploration and puzzle-solving elements. This design reduces player stress and emphasizes ease of play. Even after clearing, you can enjoy a long time in the well-equipped gallery and battle customization features. The game is a short story, but it is designed so that you can play for a long time in the gallery. Of course, there are CGs and scene recollections, and you can fully enjoy defeat battles. The battles can be finely customized. Although they are generally unlocked after the ending, it is also possible to unlock them early in the game through cheats. There is an ON/OFF setting screen for the attack techniques used by enemies. Turn ON the techniques you like and turn OFF those you don’t, and enjoy being defeated in your preferred way. For the attack patterns of continuous techniques unleashed by enemies, you can customize details such as attack content, enemy dialogue (selectable), and CG display time. There is also a feature to customize how you get defeated in conversation scenes with enemies. The way you get defeated is up to you—this game is summed up in that one phrase. We hope players who are excited by situations where the heroine is beaten up will take this game in their hands.

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