無人島脱出サバイバルRPG~野性生活ひゃくぱーせんと~

[Requests Accepted] [crotch] 無人島脱出サバイバルRPG~野性生活ひゃくぱーせんと~ [RJ215534]

One day, a letter arrived for Clarisse. The sender was her aunt, Charlotte. Having been taken care of by her for a long time, Clarisse, feeling nostalgic, decided to visit her aunt in response to the invitation written in the letter. With her caretaker maid, Marie, Clarisse prepared for the trip with a sense of adventure... A carefree journey of two girls soaring through the sky Eating delicious food, drinking, and laughing heartily... It was supposed to be a small adventure trip like that... However, disaster struck suddenly. Due to trouble with the airplane they were on, Clarisse and Marie were thrown into the vast ocean... Fortunately, Clarisse survived without serious injuries, but they washed up on an unknown deserted island... A deserted island in the vast ocean, devoid of people and civilization... Eating to satisfy their hunger and drinking to quench their thirst... As Clarisse and the others resolved to escape the deserted island, the harshness of nature relentlessly attacked them. Through a life of discomfort and harsh trials, the wildness sleeping within the girl awakens... Deserted Island Escape Survival RPG "Wild Life 100%" *50 basic HCGs ■ Life on the Island - I'm hungry... There are various things that seem edible on the island. When you're hungry, let's eat a lot and then let it out! - I want to make something... By using Clarisse's special skill "crafting," you can create recipe items you've learned! - I lack motivation... Let's eat, drink, and lounge around! Eventually, motivation will come! - Marie isn't bringing back good stuff... Marie tends to only bring back trash, so don't get your hopes up! - What good is the uncle? The uncle is useless except for his fantasies about... ■ Dress-up elements You can toggle character standing images on/off from each character's skills. ■ The gauge in the upper left of the screen from left to right is: "Wildness," "Health," "Hydration," "Hunger," "Bowel Urge," "Urinary Urge," "Stamina." The stamina gauge is shared among the party. "Wildness (pink)"... Increases by being in combat or near the uncle. "Health (red)"... Increases by eating food or sleeping. "Hydration (blue)"... Increases by drinking beverages. "Hunger (green)"... Increases by eating food. "Bowel Urge (brown)"... Increases by eating food. "Urinary Urge (orange)"... Increases by drinking beverages. "Stamina"... Recovers by not taking actions or walking. (When the border is blue, it indicates cold, and the urinary urge increases; when the border is red, it indicates heat, and the bowel urge increases.) ■ Activities underwater When entering the water, only the air gauge is displayed at the top of the screen. When the air gauge reaches 0, it results in a game over regardless of health. Let's get out before we run out of air! ■ Negative statuses that can occur depending on the situation "Unable to fight"... Health is at 0 (game over). "Hungry"... Hunger is at 0. Let's eat something. "Dehydrated"... Hydration is at 0. Let's drink something. "Food Poisoning"... You have eaten something bad. Sleep for a long time in your bed. "Stomachache"... You have eaten something bad. Either defecate or sleep in your bed. "Dirty"... You are dirty from mud. Let's enter the shallow sea. "Covered in semen"... You are dirty from semen. Let's enter the shallow sea. "Urine leakage"... You are leaking urine. Let's enter the shallow sea. "Fecal leakage"... You are leaking feces. Let's enter the shallow sea. *If the protagonist (Clarisse) reaches 0 health during battle, even if other members are safe, you will face a game over after the battle, so be careful! *This game was created using RPG Maker VXAce!

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