EraserWork

[Requests Accepted] [即席の矢] EraserWork [RJ324505]

**Overview** Control a girl and fend off the approaching orcs. The genre is a third-person shooting game. There are a total of four types of stages: three main stages and one stage for operation confirmation, and there are no clear endings for each stage. Enjoy shooting the endlessly spawning enemies while appreciating the scenery of the stage and the character's chest movement. There are no stories, events, adult scenes, or voiceovers. Controls are only considered for mouse and keyboard. The game has been confirmed to work with the following operating environment, but no testing has been done on PCs with lower specifications. The system type confirmed during testing was a 64-bit OS. Screen sizes available are "1366 × 768", "1280 × 720", and "1024 × 576". Please make sure to check the operation with the demo version before purchasing. The demo version is ver1.21. --- **Some Info** Except for special bullets, they can be used infinitely, and since the enemies move very slowly, if you learn the stage paths and character controls, it is unlikely that you will experience a game over. --- **Source of Materials (Partial)** - Motion Material: "Echi Motion Material Collection vol.1" / "Sex Motion Materials vol.1" - Creator: ©ユニミライ - Motion Material: "Echi Motion Material Collection vol.2" / "Sex Motion Materials vol.2" - Creator: ©ユニミライ --- **Update Information (ver1.10)** - Added weapon "Spirit Blade" (attack by clicking, up to 3 consecutive hits). - Added "Spirit Blade" item to "Enhancements". - Added "Equipment" item to the pause menu. - Added "Camera Distance" item to "Settings". - Added "Preferred Undergarment" item to "Settings". - Added fog to some stages. - Changed to allow pants to be removed. - Changed so that if the enhancement value of "Cannon - Standard Bullet" is at maximum, an additional attack occurs. - Changed the "Difficulty" setting to be adjustable from places other than the title screen (changes will apply at the start of a wave). - Fixed an issue where the reticle was not displayed when aiming the cannon. - Fixed an issue where sound effects overlapped when multiple enemies fell at the same time. --- **Update Information (ver1.20)** - Added costume "Transparent Clothes". - Added "Achievements" item to the pause menu and title screen. - Added "Costume" item within the "Equipment" section of the pause menu. - Added action "Dodge". - Added motions to the bonus room (omitting details due to over 50 added). - Added sliders for "Camera Z-axis" and "Playback Speed" in the bonus room. - Added "■Explanation of In-Game Functions" to "About This Game.txt" (added details about the bonus room functions in ver1.2). - Added recoil when firing (applies only to deployed cannon and hand cannon). - Removed fog from some stages (to ensure transparent clothes are displayed properly). - Changed the way the chest moves when aiming and firing weapons. - Changed sound effects for cannon and hand cannon firing. - Changed maximum values for "Camera Angle" and "Camera Y-axis" in the bonus room. - Changed UI layout in the bonus room. - Changed UI layout on the title screen. - Changed some text. - Changed ambient lighting in some stages. - Changed to display naked and underwear models in their original form even when the character is wearing clothes. - Made partial changes to the disclaimers in "About This Game.txt".

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