フィギエ村の懲罰官回想解放コード付き/夏休みの宿題退治 製品版

[Requests Accepted] [陸前堂] フィギエ村の懲罰官回想解放コード付き/夏休みの宿題退治 製品版 [RJ339102]

"Figie Village Punishment Officer: Reminiscence Unlock Code" Acquisition Program & Typing Game Spending Summer Vacation with Classmate Girls. !Notice! To use "Figie Village Punishment Officer: Reminiscence Unlock Code," you need to purchase "Figie Village Punishment Officer: Official Version -Nenogatari 5-" (from v1.0.2 onwards). It cannot be used with the trial version. https://www.dlsite.com/maniax/work/=/product_id/RJ270961.html (The typing game can be enjoyed without the above product) ○ Story of "Defeating Summer Homework" Sana, a childhood friend and classmate who always skips her homework, has finally been told, "No allowance until you finish your summer homework," and has come to seek help from the academically excellent protagonist. Let's handle the homework through typing. If you solve it well, something good might happen. ■ Q&A Q: Is this an erotic game? A: Yes. If you clear the typing game within the time limit, inappropriate events will automatically follow. Q: Is there a reminiscence function? A: Yes. By moving to the "Reminiscence Space" from the health and physical education textbook on the bookshelf, you can replay the inappropriate scenes you want to see. Q: What kind of erotic scenes are there? A: After clearing Stage 1, an event occurs where you take a bath together with your childhood friend after a long time and do things like washing each other. Depending on your performance in the typing game, more events may occur. If you become closer with the heroines, deeper events may happen. Q: Can I play without a keyboard? A: The inappropriate events included in this game will not occur unless you clear the typing game that requires a keyboard. A keyboard is essential to view them. Acquiring the "Figie Village Punishment Officer: Reminiscence Unlock Code" can be done without a keyboard. Q: How much volume is there in "Defeating Summer Homework"? A: The estimated time from the start of the game to completion, assuming you read the dialogue carefully, is about one hour. As of product version v1.0.0, there are 14 reminiscible events and 67 inappropriate CGs. ■ About the "Reminiscence Unlock Code" In the full version, you can acquire the "Figie Village Punishment Officer: Reminiscence Unlock Code." It is not necessary to clear the typing game. The code you acquire can be used in "Figie Village Punishment Officer: Official Version -Nenogatari 5-" (from v1.0.2 onwards). https://www.dlsite.com/maniax/work/=/product_id/RJ270961.html Please note that the "Figie Village Punishment Officer" also needs to be the official version and cannot be used with the trial version. There will be a timing before starting the typing game where you can move around your room. By moving from the bookshelf to the "Reminiscence Space" and talking to Tao Suhatsu at the north entrance, the "Figie Village Punishment Officer: Reminiscence Unlock Code" will be displayed in an 8-digit numeral, so it is convenient to take notes. Next, start "Figie Village Punishment Officer: Official Version -Nenogatari 5-" and move to the "Reminiscence Space" from the inappropriate book in "Jinebu's Room," then talk to Tao Suhatsu located north from the entrance and input the acquired code. This will unlock all reminiscence events, including those not yet triggered, allowing you to view both scenes and CGs. The flow of acquiring the code is summarized in the introduction video of this work. ■ Activation of Homework Defeating Mode In "Figie Village Punishment Officer: Official Version -Nenogatari 5-" (from v1.0.8 onwards), when selecting a post-ending bonus, you can talk to Aoma Kekuri to acquire an 8-digit numeral known as the "Homework Defeating Code." In the full version (from v1.0.2 onwards), by talking to Aoma Kekuri in the Reminiscence Space, you can use the "Homework Defeating Code" to activate "Homework Defeating Mode." When "Homework Defeating Mode" is activated, the strings presented in the typing game will consist only of the character "あ," allowing you to clear it using only the [A] key, making it easier to view bonus events. However, the time taken to clear will not be recorded as a score. The "Homework Defeating Code" has a freshness period, and it will become unusable if too much time passes, so it's best to use the generated code as soon as possible. After activating "Homework Defeating Mode," it can also be temporarily turned off.

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