ギルドマスター

[Requests Accepted] [Astronauts] ギルドマスター [VJ012442]

**Guild Master** is a dungeon exploration RPG that incorporates elements of managing an adventurers' guild. At the tavern, which serves as the base, adventurers can be hired to form a party. By accepting quests and diving into the underground labyrinth, rewards can be obtained upon achieving the objectives. Additionally, adventurers can also be dispatched for side quests outside of dungeon exploration. With the income gained from quests, side quests, and treasures obtained in the underground labyrinth, players can enhance guild facilities and improve the equipment of adventurers, further developing the guild! --- **Story** The adventurers' guild "Heavenly Ram" is based in a tavern on the outskirts of town. Run by Neil, the guild master and tavern owner, along with his daughter Rujit, the guild is now facing a crisis of survival. The frontier town of Dantle, located at the foot of a mountain, was once home to a large-scale mine operated by dwarves. However, with their disappearance, it has become a lively underground labyrinth where adventurers dreaming of striking it rich gather. "Heavenly Ram" was one of the guilds that brought together such ambitious adventurers, but due to the departure of skilled adventurers and the rise of a powerful rival guild, "Obsidian Tiger," it has been operating at a loss recently. Finally, last month, a notice of cancellation of the operating license arrived at the struggling "Heavenly Ram." In Dantle, only guilds with official licenses are allowed to operate, and if things continue as they are, "Heavenly Ram" will be forced to close down. To regain the operating license, the guild must demonstrate its achievements within a few months. Amidst the crisis for the guild's survival, Edgar, a skilled warrior and the guild's main source of income, lost his strength to a mysterious monster while exploring the labyrinth and became unable to venture out. The few remaining adventurers, triggered by this incident, began to leave one after another, leaving Edgar as the only adventurer left in "Heavenly Ram." At this time, Rujit approached Edgar, suggesting he would be a suitable master for the guild. One reason was the old age of the current master, Neil, but Rujit believed that if the famous warrior Edgar became the master, young adventurers would gather at the tavern. Although Edgar had some lingering attachments to his life as an adventurer, he ultimately decided to accept the role of the new master of "Heavenly Ram," considering his current physical condition and his desire to repay the guild he cherished. Thus began the days of Edgar, the former adventurer, as the guild master. --- **Characters** - **Rujit (CV: Asuna Hanamaru)** Human / Guild Clerk The tavern's poster girl and the only daughter of the guild master. A capable girl who manages the tavern alongside her father while handling the guild's affairs alone. Friendly and considerate, she interacts with everyone with a smile. While she is popular at the tavern for her kindness, she can also throw sharp words with a smile, leading to an unspoken rule among regulars and guild members: "Do not anger Rujit." - **Adria (CV: Hime Shibuya)** Human / Warrior A skilled female warrior with complete confidence in her swordsmanship. Although she has a bit of a foul mouth, she is kind-hearted. She belongs to the rival guild "Obsidian Tiger." She sees Edgar, known for his swordsmanship, as a one-sided rival and often visits the "Heavenly Ram" tavern to provoke him. However, deep down, she wishes for "Heavenly Ram" and Edgar to make a comeback, trying to motivate them in her own way. - **Roxanne (CV: Mayuri Asakura)** Human / Missionary A devout missionary of Mistra. She engages others with a graceful demeanor and polite language. Traveling to spread the teachings of Mistra, which are hardly known in the region, she does not blindly rely on the miraculous powers of the "Mistra God" but rather views people's faith from a logical perspective and as a subject of study. - **Liola (CV: Mashiro Kazahana)** Brightleaf Elf / Spirit User Appearing expressionless and calm, she is actually quite talkative. She respects Edgar as a "great senior adventurer." She has a habit of taking notes immediately when hearing stories from veteran adventurers, saying, "I see, that's a good lesson." Living a tranquil life in harmony with nature in a remote forest, she became fascinated by the stories of adventurers left behind by lost humans and set out to explore the outside world. - **Noir (CV: Momo Aruga)** Beastman / Berserker An ageless wolf beastman. Small in stature but exuding a certain presence, she is a mysterious girl. Taking advantage of being a frequently persecuted beastman, she lives shrewdly. She is wary of unfamiliar humans but opens her heart to those she likes, treating them as equals regardless of their race, gender, or age. Contrary to her appearance, she is rich in sexual techniques and enjoys leading the act. - **Failun (CV: Himari)** Human / Martial Artist A masochistic female martial artist who is devoted to self-discipline. However, she struggles with the contradiction that as she becomes stronger, she receives fewer attacks from her opponents, distancing herself from pain and injuries. Open-minded and liberal regarding relationships, she believes that mutual enjoyment is paramount and prefers healthy, intense sex that involves physical contact. On the other hand, she dislikes secretive acts and anything that stirs her sense of shame. - **Zelma (CV: Mami Yahiro)** Human / Treasure Hunter An explorer and treasure hunter aiming for treasures sleeping in dungeons around the world. Usually carefree, she becomes excited and her eyes shine when faced with unknown discoveries or treasures. With a friendly personality, she casually interacts with Edgar as if they are friends. While she is also interested in money, she seeks romance in pursuing unknown treasures and the truth of legends. - **Denetia (CV: Kaoru Momozono)** Wizard Elf / Mage A calm and thoughtful young woman of the wizard race. She shows no signs of inferiority regarding her race or background and has a habit of speaking about herself as if she were discussing someone else. Although she is interested in men, she has no experience and has never even held a hand. She seems to have given up on relationships with the opposite sex, believing she lacks feminine charm. - **Kazaha (CV: Ryouko Tezuka)** Human / Kunoichi An Eastern woman from the country of San. After the lord she served was destroyed in war, she is now unaffiliated. Since leaving her country, she has used her extraordinary beauty and kunoichi skills to ingratiate herself with various people to earn a living. Though taciturn, her mysterious and alluring smile attracts many men. However, once intimacy begins, she transforms into a loquacious person, actively indulging in pleasure while verbally teasing her partners. - **Edgar** Human / Warrior A curious and optimistic young man. He became an adventurer in search of unknown experiences and has traveled the world. For the past few years, he has been active in the guild "Heavenly Ram" as a key member, but one day he was attacked by a mysterious monster in the labyrinth and became unable to explore or fight due to the aftermath. Though he is semi-retired as an adventurer, Edgar relies on his years of experience to embark on the reconstruction of the adventurers' guild alongside Rujit. - **Serafino** Human / Thief A frivolous man who is a hopeless womanizer, aiming to become successful solely to attract women. Coming from a family of shoemakers, he ran away from home, rejecting a steady life, and got involved in petty crimes. After gaining some skill, he received invitations from the thieves' guild but declined due to his dislike of group dynamics, continuing to work alone. He is a regular at the "Heavenly Ram" tavern, drawn there by Rujit, which leads him to join the adventurers' guild. - **Maxim** Brightleaf Elf / Mage A quiet young man who always hides his mouth. To avoid drawing attention to his Brightleaf heritage, he covers his ears with long hair. Although he seems unfriendly and eccentric, he is actually kind-hearted and has a strong sense of justice. His magical abilities are solid, but he tends to overestimate his power, trying to solve everything with magic when in trouble. He has a habit of displaying theatrical lines and gestures when casting spells in public. - **Oswald** Lizardman / Knight A knight under Lord Barland. As a member of a rare race, he strives to be an exemplary knight for the honor of his fellow lizardmen. He can be a bit inflexible but is serious and reliable. He is impressed by Rujit's ability to treat everyone equally and vows to protect her as a knight. Thanks to the lizardman's traits, he is very tough and strong, but he is sensitive to temperature changes. - **Kanbei** Human / Samurai A tall and robust man. Born in the West, he was deeply impressed by Eastern culture and traveled alone to the country of San, where he trained in swordsmanship and became a samurai. Contrary to his rugged appearance, he has a gentle and rich expression, usually being carefree and approachable. Although he rarely draws his sword, once he does, he transforms into an exceptionally skilled swordsman radiating sharp killing intent. - **Lalo** Beastman / Priest A young and small bull beastman. Although he appears youthful, he is a mild-mannered and intelligent individual who serves as a spiritual pillar within the beastman community. His mere presence provides a sense of security to those around him, possessing a mysterious charisma. He worships the "Nameless God," whose only remaining doctrine is to recognize the diversity of faith among all people, and he accepts followers from various sects. He acts with the desire for peaceful coexistence among all races, not just beastmen.

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